Clarissa DeGarmond awards each of the company members a riding horse. She also gifts them with a horse-drawn wagon and two hirelings, Chester the Groom and Simon the Farrier, who will travel with the company and maintain the horses and party camp during adventures.
Enri takes time away from the company to get a magical tattoo inscribed on her body which will take a couple of days to complete.
The rest of the company decides to follow up on the “crossing” they learned about from their encounter with Gauth the Beholder. But first they conduct some trading in town.
Kriv sells his Aegis Blade Longsword and purchases a Silvered Maul, which he gives to Thohand.
Vashta speaks with Simon Sweetleaf to see if he has any tobacco for sale. He is able to negotiate Simon’s price down to 15sp per sack, and purchases 24 sacks.
The company loads the tobacco on the wagon, packs up the caravan and rides out for Buzzle Glen to visit Caern Buzzlegrom. Over a hearty apple pie, they catch up on local gossip. Vashta asks Caern where he might make a profit selling tobacco, and passes Caern a sample. Caern inhales deeply and tells Vashta that this is high quality leaf, that he might sell it for 6gp/sack in Hammerfast where nothing grows but tobacco is in high demand from both dwarves and orcs. He advises Vashta to ask 12gp/sack as a starting price.
The company thanks the Buzzlegroms and heads out for Lake Wintermist.
As they cross through the forest, they hear wolf howls in the distance, and a woman screaming. They decide to investigate. They come upon a clearing and find several wolves surrounding a woman lying unconscious on the ground.
Kriv charges in and hits one of the larger wolves with Wicked Fang, his new longsword. He then releases his dragon breath on some of the smaller ones, killing them instantly.
Vashta makes several ranged attacks from behind difficult terrain.
Thohand swings his new Silvered Maul with glee, smashing into the bones of any wolf that dares come close.
Smoke, a wolf himself, fights loyally alongside his bipedal companions against his own kind.
During the battle, one of the larger wolves transforms into a werewolf! The company also notices that some of the wounds they have inflicted on the wolves are healing slowly. Several members of the company are bitten during the fight.
Eventually the company kills all of the wolves and approaches the prone woman to render assistance. She gets up and introduces herself as Regina Tress, from the town of Silver Lake. She seems exhausted and is holding her hand against her shoulder. Between deep breaths, Regina tells the company that she is thankful for their help against the wolves, and asks if they might return to town with her. She says there is a healer there.
Kriv asks Regina if there is anything wrong with her shoulder, but Regina shakes her head and does not answer. Thohand tries a more diplomatic approach and convinces her to let the company see her wound. They discover that she too has been bitten.
Regina tells the company that werewolves have been attacking the town, abducting people and taking them back to Wolfheart Island. She turns to Kriv and asks him to promise to go the island to find her husband, Tomas Tress. Kriv swears by his clan and honor.
They head into the town of Silver Lake.
The company stops by the local shrine and meets Father Upik, who welcomes them and explains that the shrine is to the Wild Woman, an aspect of Melora. It was moved from its original loction on Wolfheart Island and placed here long ago. Vashta notices writing on the walls of the shrine in Deep Speech, and reads some of the local history to the rest of the company.
“Men in beast hides spilled into the unspoiled realms gifted unto the Eladrin folk by Corellon himself and brought with them war and suffering, blood and death. With shining sword and girdled in brilliant armor, the fey knits rode forth to battle the trespassers. For long years we fought, sometimes as victor, others in defeat. When the blood of our kin flowed like rivers and with the beasts still as numerous as the stars in the firmament, it was decided to strike an accord. Those lands seized by the hateful host would remain theirs to use as they saw fit. If they stayed beyond the Vale which we acceded to them, war would come again without abatement until every shapeshifter pollutng the Land was nothing but bones and fodder forthe carrion crows”
Upik tells the company that there are no Eladrin around anymore, but that there is definitely something awful on Wolfheart Island. His master had a vision and went there.
Upik tells the company more about the town of Silver Lake. The Merry Face is the local hub, but not an inn. Everyone sleeps in the Big House these days, since many of the smaller outbuildings have been torn apart by the werewolves during the attacks. Kriv asks if any trappers live in town, and if there might be some extra traps they can use in the town’s defense. Upik says there may be some traps in the Big House, in some crates. Vashta donates a gold piece to the shrine. Upik is most thankful.
The company enters the Big House and meets Yura the Healer, who is covered in blood and has dark circles under her eyes. She is tending Gregor and Anna, who are in bed, infected with the advanced stage of the wolf bite. Yura examines the company and informs them that they have been infected with Moon Frenzy, and that Regina is worse than before. Yura asks her to rest but Regina refuses, and says she must help defend the town this night.
Yura says she knows how to make a remedy but needs certain ingredients. She has been forbidden to leave the town to gather them because she is the only healer left in town. She asks the company to travel to the Fey Barrow, west along the shore, to a hill at lake’s edge. She tells them to look for an unnatural feature there, a round grassy hill devoid of trees. There they will find a violet flower that looks like a buttercup. It is called Wolfsbane. She needs a dozen or more roots. The company agrees to go in the morning, but they must stay tonight to help defend the town. They also suggest to Regina that she return to the Big House to rest in the morning while the company goes out to find Yura’s ingredients. She agrees, to Yura’s relief. (JP: I don’t remember this part, think she just agreed to be treated overnight)
Yura gives the company some poultices to help with healing, and the company goes back out into the town.
They go to The Merry Face while Vashta stays outside to talk to a “lady of the evening” in an attempt to gather more information about the local situation. She tells him she saw the mist change to a brilliant color, then the wolves walked on the water. Vashta gives her 2gp for her time.
Meanwhile, in The Merry Face, Kriv introduces himself to the bartender, Pran. Kriv pays 2gp to buy a round of drinks for everyone in the bar. He turns to the people and introduces the company and reassures them that they mean no harm, that they only wish to help defend the town this night. He then turns back to Pran and offers him 1gp for information on the people here at the Face. Pran is happy to oblige. Kriv learns that two of the men, Pok and Fillek, are fishermen, and may have nets.
Kriv greets Pok and Fillek and hears them tell their tale of seeing strange things out on the lake, and how they used a rope to pull their fishing boat back in on nights of the full moon. Kriv asks if they might be able to lend a couple of their nets so that the company can set traps for the town’s defense. Initially Pok and Fillek are reticent; the nets are their livelihood and put food on the table for the town. Kriv promises to reimburse them if their nets are damaged. Pok and Fillek finally agree and go down to their boat to get the nets.
The company returns to the Big House to search the crates for leftover traps. They are able to find three round bear traps. They go outside to prepare the town for the battle.
At dusk, the townsfolk all move into the Big House and Vashta helps them barricade the windows and doors. He then leaves and tells everyone to stay inside until after the battle. They dig a trench ten feet deep and place spiked sticks at the bottom. Two of the bear traps go directly in front of the front and rear doors of the Big House. The other trap is set near the trench. Pok and Fillek suspend the net above the buildings and wait for the company’s command to release it.
It is night. A fog is seen stretching out over the lake, glowing brightly. Through the fog come several boars and wolves. The battle begins.
One of the wolves takes damage from the trap by the trench. Another leaps over successfully and attacks the company. Meanwhile, the boars sneak around the Big House and prepare to attack from the rear.
During the battle, Pok and Fillek yell down from the roof that there are rats on the roof! The company doesn’t pay attention as rats are common animals and there is enough fighting to be done on the ground. Regina moves back to a safe distance while continuing to shoot at enemies with her longbow, while Kriv and Thohand lock up the werewolves in melee.
Vashta invokes Diabolic Transformation to turn into a beast!
Pok and Fillek yell down again that there really are rats on the roof. The company looks up to see several giant rats looking down from above!
Regina starts picking off the rats one by one. The rats retreat from the edge and find their way into the Big House, where they transform into wererats and begin attacking the townsfolk!
The company sends Smoke through one of the windows to help take on the wererats.
Vashta gets knocked prone and nearly dies, and casts Fey Switch to switch places with Smoke. Once he appears in the Big House all the wererats flee the building.
Outside, the company finally kills all the attackers. Vashta takes two werewolf fangs and one paw as trophies.
Kriv +136gp for Aegis Longsword
Kriv -530gp for Silvered Maul
Vashta -36gp for tobacco
Company 1050XP/5=210XP for Forest Wolves
Kriv 25XP for promising Regina he will find Tomas
Vashta -1gp for Wild Woman shrine
Vashta -2gp for whore gossip
Kriv -2gp for drinks at the Face
Kriv -1gp for Pran information
Kriv 150XP for motivating fishermen to help
Company 3000XP/5=600XP for Saving Silver Lake
Vashta (2) werewolf fangs and (1) werewolf paw